(Map by Seth)
Notice Seth didn't say anything about the SIZE of the spiders we'd encounter, did he?
As our party trekked through the dwarven ruins, we encountered dire rats...
...ghouls and zombies...
...along with the spirit of the Dwarven King, Griffdelogh. We discovered, Glorinfel, the dwarven halls we were now exploring, came to ruin thanks to a wandering necromancer, who promised the dwarves he could provide them with the ultimate defense against their enemies. We swore we'd find the necromancer (who is probably a powerful lich by now) and bring the incorporeal king peace.
After taking our leave of King Griffdelogh, we discovered the armory chock-full of masterwork weapons and armor. Just in time to fend off the spider swarms...
After wading through a pool of healing water, Frito Bugger (halfling, wizard/fighter), discovered Finelkalinpentar, great-great-etc-so-on-and-so-forth descendant of Moltazinfalarpentar. He was looking for the same fish medallions his ancestor was. Despite having seven members in our party, none of us got around to mentioning we found the gold fish medallion his ancestor was looking for.
Tos (our roguish gnome), was the first to cross the chasm on a spider-web bridge.
He was also the first to take-on the Ettercap and his giant spider pets.
We defeated the Ettercap and his pets, thus making the ruins of Glorfinel safe--for now. We spent the next several hours hauling out gold coins, weapons and armor, to bring back to Ander's Point.
A well deserved rest and reward were in sight.
Or so we thought...
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