(Image: Book cover to T20 Traveller, by QLI/RPGRealms Publishing)
Wargamers are often like chefs. That is, when it comes to setting up games for their buddies, they'll take ingredients from a published game, mix it with a second, or more products and--voila!--create something unique. "Kmfrye2001," author of the Tempest in a Teapot blog, did just this by putting together a wargame set in the universe of Traveller, but using the Stargrunt II rules, to resolve combat.
(Image: Book cover to Stargrunt II, by Ground Zero Games)
Tempest in a Teapot's After Action Review (AAR):
Traveller, designed by Marc Miller and published by Game Designers Workshop (GDW), has been a popular science fiction role-playing game (RPG) since it was published in the late '70s.
I've been playing Traveller--or at least, collecting the books--since I was a teenager, so it has been a part of my gaming life ever since I started got into the hobby.
There's been several variations since Traveller debuted in 1977. For the past 3 years, Mongoose Publishing has been releasing revisions of the classic Traveller rules and supplements:
Stargrunt II, by Ground Zero Games, is a popular set of sci-fi skirmish rules: