Friday, September 22, 2023

Pass in Review: Lord of the Rings Monopoly




 It must be more than half-a-century since I last played Monopoly.  And this was back when there was only one version.  The game debuted in 1935, and has spawned a slew of variant editions, starting in the late 20th Century.

One of my grandsons recently received a Boba Fett Edition for his birthday.  
Our respective grandkids are now advancing beyond the Candyland/Chutes & Ladders level of games.  So when I expressed interest about joining in the gameplay, my wife took this as a cue to buy me a Lord of the Rings Edition for my birthday.

The game comes in a hefty cardboard box, with cover art that evokes images of Peter Jackson's Lord of the Rings (LotR) movies.  The gameboard is matted and sturdy.  The money tokens are small, cardboard coins that come in 1 & 5 denominations, known as M .  It took me a while to discover just what an is.  It stands for "Monopole," which it seems has been the case for years.

Funny, I always thought it was "dollars."

Anyway, back to the gameboard.

Starting in the middle, there are a series of circles that track the progress of bearing The One Ring to Mount Doom from whence it was forged.  


The fringes of the game board is a colorful arrangement of locations using images from the LotR films, that players move their tokens around on.



 But beware, the Eye of Sauron, depicted on the two black 1d6s that players use to determine how far they go.  If a Ring Bearer rolls the Eye of Sauron, he must drop the ring where his playing piece landed.  Otherwise, the symbol is a regular "1."



The Ring Tracker Token advances up the slopes of Mount Doom every turn a player possesses The Ring.  

If a player loses The Ring, or gives it away, he has to pay the amount shown in the circle, and the Ring Tracker Token slides back to the bottom. 

The player currently bearing The Ring will be immune from paying rent, going to jail , or pay the fine if he lands on the Gollum or Ringwraith squares.  However he will be affected by Quest Cards, like every other player.  Quest cards often demand additional actions from the player who drew it.

Otherwise, the game is played like the original Monopoly; buy/selling properties, etc. 

The game can be won by the traditional means of bankrupting your opponents, or if the Ring of Power is destroyed.  The game ends immediately when The Ring is destroyed, and the player with the most money and assets wins.

Here's a look at the storage tray and rulebook:



A close-up of the storage tray containing the player tokens, buildings, currency and Quest Cards:


Instead of Houses and Hotels, players build Outposts (brown), or fortresses (white):


There are 9 player tokens, each representing a member of the Fellowship of the Ring.  From left to right: Gandalf, Aragorn, Boromir, Legolas, Gimli, Frodo, Samwise, Merry and Pippin.  However, the game is for a maximum of 6 players.



Here's a close-up of Frodo bearing The Ring, and Samwise:


What I found odd was the game using the traditional names and images for the corner squares--

--Go,

--Go To Jail,



--Free Parking,


--and In Jail/Just Visiting.


I mean, there's free parking's available at the Black Gates of Mordor?  Who knew?

Now I must admit, I'm an immersion gamer, and found the lack of LotR-appropriate images to be a bit jarring.

So I set out to remedy this.

Using my Comic Life program and PowerPoint, I made alternate corner spaces from images I found online.  (Since the game already utilizes movie images, and I'm not selling this as a product, I should be okay with copyright issues).

Anyway, legalities aside, here are my corner spaces--

--Imprisoned (The Secret Passage), replacing In Jail/Just Visiting,



--Captured! replacing Go To Jail,



--The Gifts of Galadriel, replacing Go, where players collect 2  M , and 


--Hiding From The Enemy, replacing Free Parking.


On a lark, I added one final touch.


I thought the cardboard coins were a bit wimpy looking.  And fake game money is expensive.

Fortunately, I came across a company that made coins for half the price of their competitors.  (I'm sorry, I can't remember who they are).

So I bought two packages each consisting of about 10, gold, silver and copper coins.  They come in 3 denominations, 1, 5, and 10, marked in Roman Numerals I, V, and X, respectively.

I look forward to playing this game.  When I do, I'll be sure to write an After Action Review (AAR).

Na-Den Pedim Ad

(Elvish for:  Until we speak again).

Friday, July 14, 2023

Touching-Up My Millennium Falcon


 

The Millennium Falcon is the most notorious starship within the realm of  Star Wars' Galactic Empire.  

It's also one of the most iconic starships in pop culture, next to Star Trek's USS Enterprise.

Since the movie's debut, the George Lucas, now Disney, marketing campaigns churned-out numerous playsets and action figures over the past 46 years.  Of course, one of the biggest, was none other than the Millennium Falcon.

About 10 years ago, I borrowed my friend Joe's playset.  Then, in 2015, I took advantage of a Christmas sale and bought The Force Awakens version, and returned Joe's Falcon.

What I liked right away about this playset is the plastic is softer, and more durable than earlier versions.  It was as if the playset was designed to be played with, instead of being put on display..

But as usual with the toy industry, the action figures are out of proportion to the starship.  This didn't matter to me, because I had no intention of using them.  I wanted the playset to use with my Star Wars Miniatures collection, or my 28mm sci-fi figures from other gameverses.


If you're interested in the playset as a playset, here's a video review about the Battle Action Millennium Falcon.

A couple years after buying this latest version, I decided to add a bit of detail by painting the recessed areas with  black ink wash.


Afterwards, I'd spend time pondering what--if anything--I could do to add even more detail, without turning this into a major painting project.

Since 2015, I purchased additional ink washes in various colors for my Cruel Seas vessels.  A couple weeks ago I thought I'd give another try at touching-up the Falcon.

I slathered the side hull with a coating of gray ink wash.  While the gray tone darkened the vessel along the side, compared to the top & bottom hulls, it didn't bring out all the details I wanted.  So I used a sparing amount of black ink wash in various spots.  I also added another layer of black to the recesses I painted years ago.

I added touches of a light rust colored ink wash in a few spots, mostly around the hatch entrances and vents.  I figured these areas would most likely collect condensation when in-use planetside. 

Here's my finished project from a few topside angles:




Finally, for the underside, I re-ink washed the recesses, then added an oiled earth wash on and around the landing pads.

Here's the underside view:


My mind's at ease now that I feel I haven't left anything out.  But this was an easy and relaxing project to do.  

So if I think of any more ideas on how to enhance my Millennium Falcon's look,  I may give it a try.




Thursday, June 29, 2023

Modifying "Liberia: Descent into Hell"

(Cover art for Liberia: Descent into Hell)

 Just over five years ago, my friend Joe and I played a session of Liberia: Descent into Hell.  This is Counter Strike Mini-Game, by Platinum Dragon Productions, published in 2008, and currently out of print.

(Cover Page for our Liberia AAR)

We liked the game.  However the subject matter of The First Liberian Civil War (1989-1999), isn’t for everyone.
The game designers didn’t spare any gory details: Cannibalism, child soldiers, prostitution rings, and the drug trade; just to name a few topics that factor into the game.  


Nor does the game spare any international relief or charity organizations, because all the donated money from such groups go towards lining the pockets of the two faction leaders.

The first big problem Joe & I had was playing on the small 17” x 11” map.  During playtime, the districts would become crowded with unit and leader counters.  During combat, we'd have to line-up counters off the gameboard.
We also wish the map colors were more natural, or at least subdued.

Shortly after our game, I went to a local print shop and had 2 poster-sized maps made (3’ x 2’).  I gave one to Joe, and put my copy in a closet.

(Poster-sized map mounted on cardboard)

And there it stayed until a few weeks ago.

(A comparison of the original with the enlarged map)

I’m still dealing with health issues, mostly chronic pain and fatigue, as a result of my lung transplant in December 2021.  However, I’m a bit stronger and more mobile than I was last year.  So I figured I could tackle an easy game project.

I thought it was long over due to dig out my Liberian Poster Map from its hiding space.  My wife unrolled the map and secured it on a large sheet of cardboard using clear packing tape.  She’s asked me throughout our marriage if she could help with any of my game projects.  Now, after all these years, she got her chance and did a great job.

Another issue Joe and I had was with the game’s several charts & tables.  For such a small game, spreading them out took up nearly all the table space.

To remedy this, I photo copied all the info-graphics, except for the optional Random Events Chart, which wouldn’t fit in my copier.  I trimmed the excess white spaces and taped them on to a display board.

(The game’s status board)

My original idea was to make a “gamemaster’s screen,” with the display board standing upright. Unfortunately, there were two too many charts to fit on the single side of the screen, and 5 of the charts required counters to be placed on them to indicate the status of various leaders, money, international support, and Juju.  

Yes, “magic” is an issue in this game and treated as popular support.  The side which has the most in a combination of money and Juju, wins the game.

When Joe & I get a chance to play this game again, I’ll write another post about whether or not my upgrades made the session more player-friendly.


Sunday, April 30, 2023

Pass in Review: Italian Vessels of the Regia Marina for Cruel Seas

 

(Cover Art for the Regia Marina Starter Kit)

Hi folks!  I hope you've all been well since my last post of 29 April 2022.

I'm still in Recovery Mode: Dealing with chronic pain and fatigue, along with doing physical therapy. The need to exercise and rest gives me little time, or energy, to write.  However, I'm a bit healthier, and mobile than I was this time last year.

Plus I have a topic that's motivated me to start writing again. 

Several months ago I came across some nicely painted Bolt Action figures for sale on e-Bay.  These high-quality figures were being sold by Artist Joe Keister of NE Miniatures and Models.

I was so impressed with Joe's work, that I asked him to paint, not just remainder of my Cruel Seas collection, but my entire Mound of Shame.  

But taking things one step at a time, and thanks to Joe, I'm closer to having my "Mosquito Fleet" completed.

The first batch of figures I received, was my Regia Marina (article) vessels, and wrecked structures.

Nearly two years ago, I posted about the lighthouses I painted (8 July 2021), and the difficulty I had painting the structures white.

Joe painted-up the wrecked versions I had in a dull grey, so they can represent recently destroyed, or long abandoned lighthouses.

Here's the result of Joe's handiwork, who by the way, also took photos of his accomplishments:



I have a couple of coastal tankers and a merchant ship, so naturally I had to have a wrecked version.


One of the most neglected figures I had were the aircraft that needed painting.  I had another guy paint the few that came with the Starter Kits I bought.

But they didn't turn out anywhere as great as these planes did: 

(Aircraft of all factions painted and photographed by Joe Keister)

Now for the vessels themselves: 

First up, is the MZ-Motozattera, (motor barge), used to ferry troops and supplies.



Next, are a pair of marine fahrprahm-f-lighters used as escort vessels. 





The mainstay small vessels of the Regia Marina were the MAS Boats.


But Italy had help from Germany in the construction of  M5 CRDS-60t Series-1boats, schnellboots used by the Regia Marina.


Here's my entire Regia Marina vessel collection in a Pass in Review pic.


I'm currently working on packaging my remaining Cruel Seas vessels, this time, of the British Royal Navy.

Once I ship the package out, the only task I have for now is gluing the itty-bitty Italian flags on to the itty-bitty masts.

Before my British vessels "roll down the slipways," I hope to come up with other blog-worthy topics.

Thank you for reading!

Saturday, October 29, 2022

Bolt Action: Recent Figure Purchases

(Cover art for the 2nd Ed rule book)

 I received my copy of the Bolt Action (BA) core rulebook last week.  I've been collecting unpainted figures for a couple years now.  However, I've been unable to paint them, or get them painted.  The reasons are:  
My hands shake to a varying degree, ever since I woke up from my lung transplant surgery, and everyone I know is busy with their own miniature projects.

So a few weeks ago I took to E-Bay and did some Shopping Therapy.

Just in time, too.

I got great deals on American and German infantry and vehicles, along with one Soviet vehicle.  (I got outbid on the Soviet infantry).

Below is a gallery of my recent acquisitions:

Americans:

For my US Army Infantry platoon, I organized it into 3 x 8-man rifle squads, and a command squad.

(My purchase of pre-painted US Army Infantry)

These finely painted figures are plastic and light weight.  Even though they're not tippy like a lot of my Warhammer 40K figures are, I like the weight of metal.  So I'll be doing two improvements:

1. Supergluing washers underneath the bases.

2. Painting the edges of the bases in various earth-tone colors to help identify each squad.

For American Armor support--I got this M-4A3EZ8:


I'm not too keen on adding anything larger than light-armored vehicles to what's suppose to be a small skirmish, or recon force.  I bought this big boy to "personify" my tank in my recently purchased game, American Tank Ace--Europe, 1944-1945


Switching over to the Eastern Front for a bit, I place bids on a Soviet infantry platoon, and a Lend-Leased M-3 Scout Car.  I lost the bid on the infantry, but won the scout car.

Oh, well. Can't win 'em all, I guess.


I ended up breaking off part of the droopy M2, forward machine gun.  I thought it was bendable metal.  Instead it was plastic.  I actually think it looks better this way.  I'll have to touch-up the muzzle.  I also had to glue down the right side 30 caliber machine gun.

Now for those fighting on both the Eastern and Western Fronts: 

For the German Panzer units, I now have a SdKfz 251 "Hanomag" with crew for a transport/machine gun support vehicle:


Tank support will be provided by a PzKpfw II (Panzer II):


This vehicle will require a bit more touching up.  The paint on the right-side top hull needs to be repainted.  I'm not too concerned about matching the colors perfectly.  "Close enough" for field work will upgrade the panzer to Table Top Quality.  I'll claim the crew repainted it with whatever color they managed to scrounge for.

Ground troops from the German Army ("Heer"), will be this 25-figure infantry platoon.


I organized them into 2 x squads of riflemen, and 1 x command squad; along with a squad of submachine gunners, each armed with a Soviet PPSh-41.  I imagine these guys could be used as scouts, assault troops, or just divvied up between the other squads.

For fire support I now have 3 x MG 42-armed machine gun teams.


There are two versions of each team.  One is in travel mode and the other is in deployed mode.

Oddly enough, the only figure armed with an MP 40 submachine gun is one of the MG-42 loaders.

Today, (Friday, 28 Oct), I placed bids on a few more American vehicles.  The bidding is supposed to close by this Sunday.

Wish me luck!

If I win anything I'll add another Bolt Action gallery post.


Monday, October 17, 2022

Return to Blogging and New Gaming Space

 

(New Gaming/Play Area/Project Workshop Area)

I'm back!  

Sort of.

It's been nearly a year since my last blog post.

My hiatus from the internet was not by my choice.  About now I'm coming up on my One Year "Lungaversary."  For instance, two days ago marked my first anniversary of the last time I worked or drove a vehicle.

From the summer of 2019 until December of 2021, I was battling Idiopathic Pulmonary Fibrosis (IPF), until my lungs collapsed.  In the first week of the Holiday Season, I was hospitalized and had a bi-lateral lung transplant.  Everything fell into place within a few days that needed to be, in order for me to have a transplant.

This was a miracle.  I now have a second lease on Life.

The downside is that I spent 4 months in the hospital, from late November 21 to mid March 22, most of it in the Intensive Care Unit.

I've been in Recovery Mode ever since, and will be for at least several more months.

This has left me with little time or energy to blog.  It took me until mid May to be able to climb stairs, and my daily walks are still limited to about 5 minutes/hour, at most.  My hands shake to a varying degree which makes counter-clipping hard and painting miniatures impossible.

However, my health has improved a bit, thanks to my wife being my 27/7/365 caregiver.  

In addition to taking care of my health needs, she's been working on the house, or coordinating contractors to add improvements and upgrades.

One of the most considerate things she did was clearing out a space in the garage, pictured above, to be used for:  Gaming, a play area for the grandkids, and a workshop area.  My step son hung up a Velcro pile tape along the garage entry, in order to set up a custom-made screen.

Two of my grandkids already tested out the area a couple months ago, playing with a large set of spongy blocks we have.

Since I can't be left alone, my friend Joe, has come over to sit with me, while my wife runs errands, or takes a well-deserved day off with family and friends.

We've utilized this time to binge-watch war documentaries, war movies, and play a long-running game of Admirals' War.

(Cover Art to Admirals' War)

It's a 10-turn game, with each turn representing several months of World War II naval operations.  We started playing in the last week of August.  Since we're new at this game, this session has been more of a learning experience.  Joe manages to visit 1-3 times a week and we squeeze in 1-2 turns each time.

We finished the Movement Phase of Turn 10, and are planning on engaging in the last sea battles of the war later this week.

I didn't take any pics of our game, but my next blog post will be some sort of After Action Review.

Thank you all for your support.